May 9, 2024
Don't Apply for SPEEDRUN with Just an Idea
When we applied for the SPEEDRUN accelerator by A16Z, we were fueled by our groundbreaking idea and the belief that passion and innovation might just be enough. However, the outcome served as a reality check: SPEEDRUN is not the place for mere ideas, no matter how promising—they seek tangible traction and a proof of market fit.
The Prelude to SPEEDRUN
Our venture into SPEEDRUN began with an ambitious vision for SHUO, an accelerated social network that blends AI with gaming elements to create instant, meaningful interactions. Our team—a dynamic mix of experts in AI, gaming, and business—had already tasted early success. Prior to our application, we launched SHUO in China, quickly attracting about 5,000 daily active users. Encouraged by this early success, we decided to enhance our product by integrating gaming components, aiming to capture the U.S market. Thus, we applied for speedrun and we thought we had all the right ingredients.
Interview Invitation
We received an invitation to interview on April 26th from a16z. We were quite surprised as we weren’t expecting ourselves to make it to the interview stage. As we are all students with limited flexibility in scheduling, we negotiated back and forth with them several times to set an interview date. We finally decided to do our interview on April 30 4:30PM.
Prepare, and Be Prepared
I believe a 45-minute interview is easier than a 15-minute one. There's more room to elaborate on answers, whereas keeping responses concise can be challenging. Therefore, our primary focus during preparation was to highlight key points such as our unique idea, vision, and insights from both ShUO and previous projects.
We spent one day outlining these bullet points and three days refining them to the core essentials, aiming for simplicity and clarity. Through mutual practice and mock sessions, we ensured our delivery was straightforward and clear.
The 15-Minute Interview
It's essential to arrive early as they start exactly on time and end just as punctually, often due to the tightly scheduled nature of their interviews. The interview was intense, as questions coming quickly one after the other. However, they didn’t interrupt us for any of the questions which was unexpected. Time passes surprisingly quickly in such settings—trust me, fifteen minutes is shorter than you might think. It’s crucial to have a firm grasp on the key information you need to share and to be able to communicate it concisely. Since we are still in the early stages, our discussion mostly revolved around plans, visions, and concepts.
Here are some interview questions that i can still remember (can’t remember them all)
- Could you provide a brief overview of your product?
- How did your team come together to work on this project?
- In what ways does your product stand out from solutions like ChatGPT?
- Why are you passionate about this project, and what makes you believe in its success?
- How does your product incorporate gaming into its social media framework? What role do games play in your app?
- Could you discuss your past expenses and outline your plans for future capital allocation?
- Where are you located?
Rejection and Feedback
The rejection was hard to accept, but it also spurred our growth. We received a rejection email on May 8 from Robin Guo. After the interview, the feedback was straightforward: we were too early in our journey. SPEEDRUN recognized the innovation behind SHUO and appreciated our team, but they needed more evidence. They wanted to see greater user engagement, more data on retention, and stronger proof that our market was ready for what we had to offer.